Marco
New Member
Put all feelings of the world in one thing. That's music.
Posts: 44 Likes: 0
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Post by Marco on Dec 23, 2022 12:31:29 GMT
This is a minor one. The perspective in the OpenGL-Renderer is just a little bit off. When you look straight up or down and rotate your view by 90 degree, you can see Texture warping (Look at the example screenshots and video in the attachments).
Attachments:TFE Perspective.mp4 (562.66 KB)

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Post by lucius on Dec 23, 2022 21:18:32 GMT
TFE uses a standard projection matrix, so looking up and down should look like other 3D games. Though one thing to note is that the maximum angle is slightly less than 90 degrees because the camera does need a slight look direction, so the ground will never look perfectly flat even at maximum pitch - which might be what you are seeing.
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Marco
New Member
Put all feelings of the world in one thing. That's music.
Posts: 44 Likes: 0
|
Post by Marco on Dec 23, 2022 22:46:24 GMT
OK, Thank you for your explanation.
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