Post by taton on Oct 21, 2021 3:57:14 GMT
I'm am starting this thread to track bugs that I have found so far:
v0.02.001-48-g7a8237a
Computer:
Windows 10 Home 10.0.19043 Build 19043
AMD Phenom II x6 1090T @ 3200 Mhz. 6 Cores
8GB DDR3 Ram
128GB SSD
1TB HDD
Force Engine Bugs
- Level 8 "Max" Easter Egg does not display on map.
Force Engine: link
Vanilla: link
- Level 8 HOM's that don't appear in Vanilla
Force Engine: 1 2
Vanilla: 1 2
- Level 8 Didn't take falling damage when jumping down into gas chamber. (In Vanilla you always take damage)
Force Engine: link
- Gammorean Guard corpses will slide slightly forward after dying.
- Physical Damaging enemies will continue to attack you after you are dead, and keep turning the screen red
Force Engine: link
-Level 9 "Phantom Remote" will continue to be able to attack you even after the moving sector at the beginning "swallows" it. In Vanilla the remote will not shoot at you, but will follow you around the map.
Force Engine: link
-Level 9 Cargo 3do does not move around central area
-Level 9 Enemies will act strangely when knocked into the central abyss. They do not die, and will show up on the LACDS map running around.
-Level 10 Jan Ors does not have proper collision
-Level 11 The sliding stone puzzle will glitch out after clicking the switch multiple times.
Force Engine: link
-Certain Walls and Windows will "catch" the player if the walk against it at an angle. The first window on level 9 will do this. I also found this split wall on level 8.
Force Engine: link
Weapon Issues
-In Vanilla Dark Forces, you can press the fire and alt-fire at about the same time on the Assault Cannon, and it will stick the weapon with the firing graphic. This does not occur in Force Engine.
-In Vanilla Dark Forces, the Mortar gun will occasionally "misfire" and come up short. I was not able to replicate this in Force Engine.
v0.02.001-48-g7a8237a
Computer:
Windows 10 Home 10.0.19043 Build 19043
AMD Phenom II x6 1090T @ 3200 Mhz. 6 Cores
8GB DDR3 Ram
128GB SSD
1TB HDD
Force Engine Bugs
- Level 8 "Max" Easter Egg does not display on map.
Force Engine: link
Vanilla: link
- Level 8 HOM's that don't appear in Vanilla
Force Engine: 1 2
Vanilla: 1 2
- Level 8 Didn't take falling damage when jumping down into gas chamber. (In Vanilla you always take damage)
Force Engine: link
- Gammorean Guard corpses will slide slightly forward after dying.
- Physical Damaging enemies will continue to attack you after you are dead, and keep turning the screen red
Force Engine: link
-Level 9 "Phantom Remote" will continue to be able to attack you even after the moving sector at the beginning "swallows" it. In Vanilla the remote will not shoot at you, but will follow you around the map.
Force Engine: link
-Level 9 Cargo 3do does not move around central area
-Level 9 Enemies will act strangely when knocked into the central abyss. They do not die, and will show up on the LACDS map running around.
-Level 10 Jan Ors does not have proper collision
-Level 11 The sliding stone puzzle will glitch out after clicking the switch multiple times.
Force Engine: link
-Certain Walls and Windows will "catch" the player if the walk against it at an angle. The first window on level 9 will do this. I also found this split wall on level 8.
Force Engine: link
Weapon Issues
-In Vanilla Dark Forces, you can press the fire and alt-fire at about the same time on the Assault Cannon, and it will stick the weapon with the firing graphic. This does not occur in Force Engine.
-In Vanilla Dark Forces, the Mortar gun will occasionally "misfire" and come up short. I was not able to replicate this in Force Engine.