dzierzan
Junior Member
Posts: 86 Likes: 33
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Post by dzierzan on Dec 6, 2021 21:07:01 GMT
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tp555
Full Member
Posts: 143 Likes: 5
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Post by tp555 on Dec 6, 2021 23:07:05 GMT
Hi dzierzanim get this Glitch in 0.80.000-6. ! Is a bit similar , but too with Loud Repeating Sounds. ! www.youtube.com/watch?v=ZU7rWvp5QX4 8:26 ! No Wonder about a Crosshair , this is a Reshade Filter. !! @lucius I did capture this Run Complete , for better Reproduce , what cause this Glitch at 4:54 & 8:26 !! Second Attempt , was ok no Glitch , seems Random mayby , or May the Hard difficulty hmm !
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Post by lucius on Dec 7, 2021 0:52:25 GMT
That glitch has already been reported and is unrelated to the issue Dzierzan reported. What is happening in your case is a door is being triggered on and off very rapidly, causing it to play the sound over and over (and since TFE supports 128 audio channels, that can be a lot of overlapping). Anyway, the root cause is that an INF elevator should not be triggerable when transitioning between states. So that is a known but unrelated bug, even though its symptoms are similar. It isn't random, exactly, but at least in the case of the door near the plans can sometimes get triggered by a mouse bot getting stuck in the door. It seems random because the mouse bot doesn't always go that way - the AI code uses pseudo-random numbers to determine what the mouse bot does. So the bug is not random at all but the trigger of the bug is. Unrelated, but it is interesting that they changed the button layout in the briefing for the German version. It is nice to see it "just works" though, so thanks for showing that.
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tp555
Full Member
Posts: 143 Likes: 5
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Post by tp555 on Dec 7, 2021 16:20:25 GMT
Hi @lucius ah this Black Thing there , yes right , i don't saw one in the Room , where i had try to open the Door. pay attention But that means too , it can be Reproduce in MS-Dos ?
Can you complette Remove these in all Missions , if they can cause such problems ? What sense do they actually have, even if they exist in the original game ?
Edit : ah it possible to Shoot them , i saw that in your Video TFE: AI System !
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Post by lucius on Dec 7, 2021 18:31:40 GMT
Even if the mouse bots didn't serve a useful purpose, I wouldn't remove them. Instead, the bug will be fixed.
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tp555
Full Member
Posts: 143 Likes: 5
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Post by tp555 on Dec 7, 2021 21:59:10 GMT
@lucius
hmm no better not Remove them , some have Battery PowerUps !!!
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dzierzan
Junior Member
Posts: 86 Likes: 33
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Post by dzierzan on Dec 10, 2021 14:39:43 GMT
People, keep it on topic, please.
@lucius Have you had a chance to look at that glitch I posted? Or I suppose it's gonna be after you're done with iMuse?
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tp555
Full Member
Posts: 143 Likes: 5
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Post by tp555 on Dec 10, 2021 15:02:51 GMT
Hi dzierzan Do you mean the simlair Bug , or this from your Posted Picture ? A Video can may more Help , for Reproduce this Bug ! You can try too , Delete your Savegame (Darkpilo.cfg) , (may some issues from Old Versions in your Savegame !) It gives too some issues , when the Game runs with Faster FPS , i had too some Sound issues in Mission 1 , he Repeats ever the Mission is complete back to the Ship , without i have grab the Plans @ about 100FPS , try to Cap 60 with Msi Afterburner , that is the best Point now to fix some issues , til Lucius , fixed all issues with Higher FPS. i can remember on first Versions , the Game was unplayable where i had just 320x200 with Unlimted FPS , but that was Fixed Quickly. ! IMuse , that is the Dynamic/Changed Music in some Situations right ?
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dzierzan
Junior Member
Posts: 86 Likes: 33
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Post by dzierzan on Dec 10, 2021 18:09:51 GMT
What? I am talking about the bug I posted in the first post. I wrote it's similar because the outcome is the same, which is the fast repeating sound. A video? It's clearly written how to reproduce the bug I described. And if it wasn't clear enough, just jump into the damaging floor in the picture I showed and just die there (It's Robotics Facility mission).
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tp555
Full Member
Posts: 143 Likes: 5
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Post by tp555 on Dec 11, 2021 19:47:38 GMT
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Post by lucius on Dec 14, 2021 18:53:26 GMT
People, keep it on topic, please. @lucius Have you had a chance to look at that glitch I posted? Or I suppose it's gonna be after you're done with iMuse? I haven't looked at it yet. I probably won't until version 0.9 is complete.
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tp555
Full Member
Posts: 143 Likes: 5
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Post by tp555 on May 18, 2022 10:35:44 GMT
Hi
@lucius
THe Crash is Fixed , but the Death Scream Sound isn't fixed yet !
Version : 0.90.000
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Post by lucius on May 18, 2022 18:09:35 GMT
Working towards 1.0 will mean dealing with bugs. It's not a new bug, so it will be dealt with along with the other 1.0 bugs. Thanks for testing.
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