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Post by Mom Rohc on May 22, 2023 10:19:16 GMT
Lucius, you beautiful bastard. You did it, made it to full reverse-engineered Dark Forces status.
How about a feature to be able to easily edit weapon stats? Accuracy, ammo consumption, damage, etc? That'd open up a whole new layer of modding potential, since IIRC the values were hardcoded in original DF. Weapon mods were basically just sprite and sound replacers.
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Post by lucius on Aug 29, 2023 18:37:07 GMT
At some point the plan is to expose the hardcoded data in the EXE related to Logics, Weapons, Projectiles, etc. So once that is done, those values will be moddable.
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